projects

2018archivedprivate repo

Corta Fruta VR

Fruit Ninja in virtual reality, built in Unity

A Unity and C# game inspired by Fruit Ninja, adapted to VR. My first time working with three-dimensional space and physical interaction.

From my university years, and the root of everything that came after: slicing fruit in VR and slicing through a product configurator are, underneath, the same problem of making a human gesture mean something inside a 3D scene.